local bindableFunction = Instance.new("BindableFunction")
game.Players.PlayerAdded:connect(function(player) -- Player Joined
game.StarterGui:SetCore("SendNotification", { -- Start of SendNotification
Title = "New Player!";
Text = player.Name; -- "player.Name" is supposed to get the Name of the player
Duration = 5;
Callback = bindableFunction;
})
end)
What should be happening is when a player joins, a Notification for the whole server should appear with the text being the player's name.
