So I made an animation play and it plays and it is a .3 second looping animation but once i move the character it stops.

p = script.Parent.Parent

	wait(2)
	ph = p.Character.Humanoid:LoadAnimation(script.a)
	ph:Play()

I know it is simple I am just testing before i do the harder scripting.

4 comments

0

I think you did the script wrong...

0

how

0

it plays the animation right when they join the game

0

I'm not sure how reliable that script is but to answer your question you need to set the priority to movement, I believe. (You do this in the animation editor.)