Anyone familiar with CFrame.new(position, pointAtposition)? It changes a part's position and look straight at another part. Now obviously CFrame.new doesn't work with GUIs. A few months ago the Rotation property was introduced to GuiObjects which rotates GUI's. Ok so the problem here is that I have no idea how to rotate a GUI towards a position on the screen (In pixels, not scale). I am making a game where when you click somewhere on the screen, a little GUI "plane" rotates towards it and move to the location. Also, would the rotation be entered as a normal number or with math.rad?
~Thank you

1 comment
It works perfectly! Thanks :D