Here's my script:
function onTouched(hit)
wait()
local character = hit.Parent
if character and character:findFirstChild("Humanoid") then
local pos = script.Parent.Parent.PartV
local b = Instance.new("BodyPosition")
b.Position = Vector3.new(pos.Position)
b.maxForce = Vector3.new(500000000, 500000000, 500000000)
b.Parent = character.Torso
wait(3)
b.Parent = nil
end
end
script.Parent.Touched:connect(onTouched)
I really don't see a problem with it. Can someone help me identify the problem?

1 comment
well the position of an object is basically where the middle is. Just add some studs onto the y axis