Here's a script that I use. It's made for one hand to hold on the gun but, how am I going to put two hands on the gun instead of one?
sp = script.Parent
Mesh = false -- If true will load BC 2.0 Arm meshes as well. Shirt = true -- If true will load the user's shirt to the arms as well
function onEquipped(mouse) local Player = game:GetService("Players").LocalPlayer local Cam = game.Workspace.CurrentCamera
local Arms = Instance.new("Model")
Arms.Name = "Arms"
Arms.Parent = Cam
if Shirt == true then
local Humanoid = Instance.new("Humanoid")
Humanoid.MaxHealth = 0
Humanoid.Health = 0
Humanoid.Name = ""
Humanoid.Parent = Arms
local newShirt = Player.Character:FindFirstChild("Shirt"):clone()
newShirt.Parent = Arms
else end
local RightArm = Player.Character:FindFirstChild("Right Arm"):clone()
RightArm.Name = "Right Arm"
RightArm.Transparency = 0.1
local w = Instance.new("Weld")
w.Part0 = RightArm
w.Part1 = Player.Character:FindFirstChild("Right Arm")
w.C0 = CFrame.new()
w.C1 = CFrame.new()
w.Parent = RightArm
RightArm.Parent = Arms
local LeftArm = Player.Character:FindFirstChild("Left Arm"):clone()
LeftArm.Name = "Left Arm"
LeftArm.Transparency = 0.1
local w = Instance.new("Weld")
w.Part0 = LeftArm
w.Part1 = Player.Character:FindFirstChild("Left Arm")
w.C0 = CFrame.new()
w.C1 = CFrame.new()
w.Parent = LeftArm
LeftArm.Parent = Arms
if Mesh ~= false then
local LeftArmMesh = script:FindFirstChild("LeftArm")
LeftArmMesh.Parent = LeftArm
local RightArmMesh = script:FindFirstChild("RightArm")
RightArmMesh.Parent = RightArm
else end
end
function onUnequipped(mouse) local Player = game:GetService("Players").LocalPlayer local Cam = game.Workspace.CurrentCamera for _, Model in pairs(Cam:GetChildren()) do if Model.Name == "Arms" then Model:remove() else end end end
sp.Equipped:connect(onEquipped) sp.Unequipped:connect(onUnequipped)
