wait()
math.randomseed(tick() *100)
local plr = script.Parent.Parent.Parent
local Number = 1
local Anim = plr.Character.Humanoid:LoadAnimation(script["Anim"..Number])
local debounce = true
script.Parent.Activated:connect(function()
	if debounce then
		wait()
	debounce = false
	Anim:Play()
	wait(0.2)
	debounce = true
	Number = Number + 1
	if Number > 3 then
	Number = 1
	wait(0.2)
	end
	end
end)

the problem is with Number = Number + 1 , it doesn't add the 1 , please help