wait()
math.randomseed(tick() *100)
local plr = script.Parent.Parent.Parent
local Number = 1
local Anim = plr.Character.Humanoid:LoadAnimation(script["Anim"..Number])
local debounce = true
script.Parent.Activated:connect(function()
if debounce then
wait()
debounce = false
Anim:Play()
wait(0.2)
debounce = true
Number = Number + 1
if Number > 3 then
Number = 1
wait(0.2)
end
end
end)
the problem is with Number = Number + 1 , it doesn't add the 1 , please help
