This is my script
local player = game.Players.LocalPlayer
local coins = player:WaitForChild("leaderstats"):WaitForChild("Berrys")
local gold = player:WaitForChild("leaderstats"):WaitForChild("Gold")
local enabled = false
script.Parent.MouseButton1Click:connect(function()
enabled = false
if coins.Value < 100 then return end
enabled = true
coins.Value = coins.Value - 50
gold.Value = gold.Value + 10
end)
I want to know if I can change the value of <100 to any number but the value of the sale is equal to that of gold
Ex: If I have 1 Berrys (Money), then I win 1 Gold (Money) if I have 4 Berrys i win for 4 Gold and so on
Just like simulator games, you sell what you took for money****
