I know how to create a leaderboard stat, here is how I have mine setup.
game.Players.PlayerAdded:connect(function(player) --setting leaderboard up to input values stats = Instance.new("IntValue", player) stats.Name = "leaderstats" --Wins Value wins = Instance.new("IntValue", stats) wins.Name = "Wins" --Gold Value gold = Instance.new("IntValue", stats) gold.Name = "Gold" end)
This works as I have tested it, how to you increase the value when you do something, like touch a block. Any answers would be greatly appreciated, thanks!

2 comments
I doubt that will work because one, you would never use something like that, 2 you should always change stats server side, not client!
you are exactly right xD