Will Body Gyros rotate if there is a part in the way? Or should I just use CFrame.Angles()? I am making a vertical take-off and landing vehicle, and the jets on it rotate, but there are parts in the way.
COMMUNITY QUESTION
Body Gyro Help?
1 answer
BodyGyro will not rotate is the collision property is true.
This discussion is preserved as it was. New answers, comments, and votes are closed.
