Is there a way I can set an object's CFrame's Angles?
Something like this, but .Angles is the part I am unsure about(CFrame.Angles isn't correct)
part1.CFrame.Angles = part2.CFrame.Angles
Sorry if this is a stupid question.
heh... :P
.--'''''''''--.
.' .---. '.
/ .-----------. \
/ .-----. \
| .-. .-. |
| / \ / \ |
\ | .-. | .-. | /
'-._| | | | | | |_.-'
| '-' | '-' |
\___/ \___/
_.-' / \ `-._
.' _.--| |--._ '.
' _...-| |-..._ '
| |
'.___.'
| |
_| |_
/\( )/\
/ ` ' \
| | | |
'-' '-'
| | | |
| | | |
| |-----| |
.`/ | | |/`.
| | | |
'._.'| .-. |'._.'
\ | /
| | |
| | |
| | |
/| | |\
.'_| | |_`.
`. | | | .'
. / | \ .
/o`.-' / \ `-.`o\
/o o\ .' `. /o o\
`.___.' `.___.'

3 comments
hmm, so what if I want to do Motor6Ds? I know lookVector is not a property of Transform, so how would I approach this? (part1 and part2 would be Motor6D1 and Motor6D2)
"part1.Motor6D.C0 = CFrame.New(part1.Motor6D.C0.p, part2.Motor6D.C0.lookVector)" That should work. However, if you want to point at the part rather than copy it's orientation, use a lowercase p instead of lookVector on the second part.
btw sorry for the late reply, I had a WiFi problem.