I put the following code in a Local script in startergui because on the button click the model will rotate
but = script.Parent.but
model = game.Workspace.TheFlyingOof
pp = model.PrimaryPart
but.MouseButton1Down:connect(function()
model:SetPrimaryPartCFrame(pp.CFrame * CFrame.Angles(0,0.1,0))
end)
I need to know how to make this model only do that following code for the player who clicks it..

5 comments
you can turn on filtering enabled but it depends if u want to work with filtering enabled scripting
Ok that works, thanks .. but what if I dont want to work with FE scripting?
well u cloud take the model inside the camara
i did then it says 09:55:22.947 - TheFlyingOof is not a valid member of Camera 09:55:22.948 - Stack Begin
Never mind ( solved thanks)