How do I fix this, I'm trying to make the Gui be at the mouses X and Y?
local Textbox = game.StarterGui:WaitForChild("ScreenGui")
local Player = game.Players.LocalPlayer
local RunService = game:GetService("RunService")
local mouse = Player:GetMouse()
RunService.RenderStepped:connect(function()
Textbox.Frame.TextLabel.Position = UDim2.new(0, 0, 0, 0)
print(mouse.X, mouse.Y)
end)

1 comment
line 7 should be "Textbox.Frame.TextLabel.Position = UDim2.new(0, mouse.X, 0, mouse.Y)