Hello, I've never seen this before, but this animation is stopping whenever a default animations plays, how do I stop them from interfering? Thanks.
local plr = game.Players.LocalPlayer
local char = plr.Character
local mouse = plr:GetMouse()
local axeHead = script.Parent.Head
local axe = script.Parent
repeat wait() until char
animation = Instance.new("Animation")
animation.AnimationId = "rbxassetid://1411773594"
animTrack = char.Humanoid:LoadAnimation(animation)
axe.Equipped:Connect(function()
axe.Activated:Connect(function()
animTrack:Play()
print("animation")
end)
end)
axe.Unequipped:Connect(function()
animTrack:Stop()
end)
