for _,v in pairs(game.Players:GetChildren()) do
v.PlayerGui:WaitForChild("ScreenGuiA")
v.PlayerGui.ScreenGuiA.TextLabel.Text = "You need 1 more player for this to start."
end
This is the part of the script that it directs me to when I open up developer console. Is there something I'm doing wrong?
Additional information:
- It's in a ServerScript in ServerScriptService.

2 comments
Is this for EveryPlayer
Also Forgot to Mention Make the Script in Workspace ServerScripts dont work in serverscriptservice