Im currently working on a game, and i have made a model. I want to make it so the model moves around the circumference of the spawn area, because i will have a surface gui on it to show things from whats going on i dont need to spoil anyhthing though. i know how to make the model move in a straight line but i feel like all i need to do is change a simple equation in the Cframe.new(Thingyhere) part. Here is the script, if you can help out that would be nice. Side note: im new to working with CFrames, most of the stuff i do has to do with Gui's, weapons, animation, and other things used in pretty much every game.
------------------Script---------------------
local Model = script.Parent
while wait() do
Model:SetPrimaryPartCFrame(Model:GetPrimaryPartCFrame() * CFrame.new(0,0,0 - .1))
end
Also i can add rotating in later thats not hard :P
