I need the player to get a sword and a frontflip tool when a match starts in the game.
COMMUNITY QUESTION
How do I make it so the player gets a sword when a match starts?
2 answers
Use this function (make sure you edit the Tools table!).
function GiveTools()
local Tools = {} -- put the tools you want to give them here (index them like game.Lighting.Tool1)
for i,v in next, game.Players:GetPlayers() -- loop through the players
for i2,v2 in next, Tools do --loop through the tools
v2:Clone().Parent = v.Backpack -- clone the tool into their backpack
end
end
end
local tools = {"FirstTool", "Second tool"} -- Put the following tools in lighting
-- Put your Match starting script here below
wait(1) -- change to any number
game.Workspace.tools:Clone(game.Workspace.Players.StarterPack)
Untested so might not work. Hope it helped though
This discussion is preserved as it was. New answers, comments, and votes are closed.
