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What do i need to put into a StarterCharacter model for it to work?

Asked by 6 years ago

On the wiki is says that i can put a model named 'StarterCharacter' into the StarterPlayer folder, so i do that, but it doesnt work when i play the game, the model i made just spawns and falls apart and the camera isnt even attached to it.

If anyone knows what requirements are needed for the model to work that would be dope.

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Answered by 6 years ago

Make sure that the model has a humanoid inside it, and that it has a part called 'Head', and that all the parts are welded together with Motor6Ds. I use the plugin character creator to make Motor6Ds, and it works quite well. Here's the link: https://www.roblox.com/library/171922549/Character-Creator-BETA

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Answered by
Jo_Bot 67
6 years ago

I am very experienced with Custom Characters, the game I am making is a custom character!

So you would need to do everything that brokenVectors said plus some more to get it fully working:

1: get Roblox's Animation Plugin https://www.roblox.com/library/144373835/Roblox-Animation-Editor

2: create animations with the character(a HumanoidRootPart is required, and needs to be anchored. If you are unaware what the HumanoidRootPart is, it is a transparent part in the torso/lowerTorso that acts like a root. There needs to be a Motor6D connecting the HumanoidRootPart to the Torso/LowerTorso).

3: Press play(do not have StarterCharacter in StarterPlayer) and copy the animation script from your player(R6 Animation script works best)

4: Copy all of the animation id's into the animations parented the script and the animationId's in the script.

5: in Humanoid, set the HipHeight correctly to look best. Find other settings in the humanoid to polish the character's movement.

7: Brag to your friends that you were able to create a successful custom character!

8: Continue working on your game.

9: Stop reading the steps.

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