How can I get a color at the part (For example in a multi-colored decal or texture) using a ray?

3 comments

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I know how to make a color detector, but I don't know how to raycast.

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Use raycasting to specify when the ray hits the part, and then get it to print() the part's color, decal and/or texture.

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Sorry, but i can get only PART COLOR. I need to get some color from random position from textures of part