Hello! I'm extremely new to pathfinding and I'm trying to learn. One thing I don't understand is how you would make NPCs jump over obstacles when they meet them. What's the best way to do this? Thanks.
local pathFinding = game:GetService("PathfindingService") local start = script.Parent.Torso local path = pathFinding:FindPathAsync(start.Position, workspace.partt.Position, 500) local waypoints = path:GetWaypoints() for _, waypoint in pairs(waypoints) do local waypointPosition = waypoint.Position script.Parent.Humanoid:MoveTo(waypointPosition) script.Parent.Humanoid.MoveToFinished:Wait() end