Here's a simple demonstration: SIMPLE DEMONSTRATION
So I already got the key pressing part of the script, and now I want to have a billboard GUI to pop up everytime the player gets near. Will I need to use loops?
Here's a simple demonstration: SIMPLE DEMONSTRATION
So I already got the key pressing part of the script, and now I want to have a billboard GUI to pop up everytime the player gets near. Will I need to use loops?
Go to Properties of BillboardGui and find MaxDistance. Now change it to whatever you wish
To detect if a player is near, I suggest having an invisible, non-collision and unanchored sphere. This sphere would be in the center of where the billboard gui will be. Have the size of the sphere where you will allow people to see the gui if it is touched. Then have:
if Sphere.Touched.Humanoid == true then
--whatever happens here...
end
I think doing that would be too primitive, i want to do it in a more professional way, using magnitude or Region3
then use magnitude three lol
No time for a joke bro
That’s not a joke if you’re a scripter you shouldn’t need help answering this question
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Much Better Idea!