Does anyone know how to remove packages from players using r15? I have a script that changes the player's size and they can sort of "fly" while using certain package parts, and it's very annoying. I've seen games like Dragon ball Final stand remove packages from players and I'd really love to know how.
Thanks for reading
Loop through everything inside the character and check if it's a CharacterMesh, if so then remove it. Here's the script:
wait(0.2) --Waiting for everything to load... for _,v in ipairs(script.Parent:GetChildren()) do if v.ClassName == 'CharacterMesh' then v:remove() end end
Place this in StarterCharacterScripts inside StarterPlayer for it to work.