I'm trying to make a ki beam, and I've gotten everything else handled except for the beam. It fires in the correct position, but both sides of the part extend. How would I go about fixing this? My code:
script.Parent.Charge:Play()
for i = 0.57, 2.16, 0.03 do
script.Parent.Size = Vector3.new(i,i,i)
wait(0.1)
end
beam = Instance.new("Part", script.Parent.Parent)
beam.Name = "Beam"
beam.Material = "Neon"
beam.BrickColor = BrickColor.new("Electric blue")
beam.Size = Vector3.new(0.99,1.77,2)
beam.Shape = "Cylinder"
beam.Anchored = true
beam.CanCollide = false
beam.Position = script.Parent.Position + Vector3.new(-0.825, 0.040, 0.022)
script.Parent.Fire:Play()
for i = 0.24, 18.5, 1.2 do
beam.Size = Vector3.new(i,1.77,2)
wait(0.05)
end

1 comment
Not constructive at all.