Well... im sorry for making this, because its almost a "pls maek mi gem" kind of question.
So, i wanna make a morph, but i already have it done.
The thing is, i also made custom animations, and i have this script:
game.Players.PlayerAdded:connect(function(player)
while not player.Character do wait() end
local character = player.Character
local animateScript = character.Animate
animateScript.idle.Animation1.AnimationId = 'http://www.roblox.com/asset/?id=1527085282'
end)
--It loads the animation i want, loading it to every added player
But, i want that when you press the morph plate to morph into it, your idle animation change to the one stated there.
Is there any way i can make it so when pressing that part it gives me the animation?

3 comments
Hey, Thanks dude!,This will help me alot!
Just a little question.. This works on filtering enabled?
No, this isn't a FE script.