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✓ ANSWER ACCEPTED

Change rank in group by a script? Possible?

Hi. I have been searching on the roblox wiki for a function that changes a player's rank in a group, but I couldn't find anything. I would like to make it so that a script change the player's rank with a function but found nothing about it in the wiki. Is it that you can not rank a player through a script? OPr did I missed something? Or should I use a bot to use it?

Help appreciated :3

3 comments

0

It's not possible, sorry.

0

I actually saw it at many places, like "Nova hotels" or "Theme Park Tycoon". Maybe they are made by bots?

0

Try This If Not Than It’s Probably Impossible Also a I am not the best scripter

2 answers

✓ Accepted answer

They use external services; such as bots. They make a request to the end point api, and that connects to roblox and executes the function. I believe RoVer used to offer a service like this.

1 comment

0

Okay. I will investigate.

It isn’t possible but there is a script out there I think it has something to do with leaderstats anyone in the group that has a rank will get a another rank you choose in game.

Here I’ll attempt to write the script

— Add A Script
— Inside The Script Add A SurfaceGUI than add a
— TextLabel And Name It What you want Than name your
— SurfaceGUI what you want.
—Inside The Script Put This In

game.Workspace.ChildAdded:connect(function(plr)
local name = plr.Name
local playerinplayers = game.Players:FindFirstChild(plr.Name)
if playerinplayers ~= nil then
playerinplayers.CanLoadCharacterAppearance = false

plr.Humanoid.DisplayDistanceType = "None"
if name ~= "NameHere" then --Put Your Name Here
game.Lighting.NameTag.Text.Text = name
game.Lighting.NameTag:Clone().Parent = plr.Head else
game.Lighting.NameTag.Text.TextStrokeTransparency = 0
game.Lighting.NameTag.Text.Text = name
game.Lighting.Owner.Text3.Visible = true
game.Lighting.Owner:Clone().Parent = plr.Head
game.Lighting.NameTag:Clone().Parent = plr.Head

end
end
end)?

—Change Owner Up there To what you want.
— Name The SurfaceGUI = NameTag
— Name The TextLabel Owner Or What you want

2 comments

0

Not what they asked for.

0

Thanks, but I know how to do that. It is not what I asked for.

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