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How to make script that deletes a thing whenever the thing is inserted into the workspace?

I want to delete this thing PartZ whenever it is inserted into the workspace. It is for anti music exploit.

1 comment

0

Just use FE to stop the music from replicating.

1 answer

✓ Accepted answer

Eather, like DynoSeo said, use FE, it will help you loads. If you don't want to just do a child added function.

workspace.ChildAdded:connect(function(Child)
	if Child.Name == "PartZ" then
		Child:remove()
	end
end)

1 comment

0

Thanks! Do you know how to make script that removes mesh/fire on players torso whenever it is added?

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