I want to delete this thing PartZ whenever it is inserted into the workspace. It is for anti music exploit.
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How to make script that deletes a thing whenever the thing is inserted into the workspace?
1 answer
✓ Accepted answer
Eather, like DynoSeo said, use FE, it will help you loads. If you don't want to just do a child added function.
workspace.ChildAdded:connect(function(Child)
if Child.Name == "PartZ" then
Child:remove()
end
end)
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0
Thanks! Do you know how to make script that removes mesh/fire on players torso whenever it is added?
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1 comment
Just use FE to stop the music from replicating.