Hi guys, I know that the path finding service that's available is to be used by normal size models (Like our Character) . But if i were to make a giant model, that path finder will no longer work as it should be since it cant squeeze through obstacles that small character could right?
Another question would be if i give a monster a ridiculous jump value, will the PathfindingService account that jump height into it's path finding? Same question goes for monster with flying state.
Thanks!

2 comments
Ahh thanks a lot. I guess if i really want to make a giant monster battle, one solution would be to make players fight it at a barren land with little to no obstacles
If the landscape is fixed you should be able to build your own paths through the map then just find the shortest path to that player / target area. You can try and mix this with path finding but im not sure how well this would work.