function arrest(name)
spawn(function()
local p = game:GetService("Players"):FindFirstChild(name)
local char = p.Character
local torso = p.Character:FindFirstChild("HumanoidRootPart")
local humanoid = p.Character:FindFirstChild("Humanoid")
if torso and humanoid and not char:FindFirstChild("ADONIS_VAN") then
local van = car:Clone()
if van then
local function check()
if not van or not van.Parent or not p or p.Parent ~= game:GetService("Players") or not torso or not humanoid or not torso.Parent or not humanoid.Parent or not char or not char.Parent then
return false
else
return true
end
end
--local driver = van.Driver
--local grabber = van.Clown
local primary = van.Primary
--local door = van.Door
local tPos = torso.CFrame
local sound = Instance.new("Sound",primary)
sound.SoundId = "rbxassetid://258529216"
sound.Looped = true
sound:Play()
local chuckle = Instance.new("Sound",primary)
chuckle.SoundId = "rbxassetid://175964948"
chuckle.Looped = true
chuckle.Volume = 0.5
chuckle:Play()
van.PrimaryPart = van.Primary
van.Name = "ADONIS_VAN"
van.Parent = workspace
humanoid.Name = "NoResetForYou"
humanoid.WalkSpeed = 0
sound.Pitch = 1
local music = workspace:FindFirstChild("COPSONG") or Instance.new("Sound",workspace)
music.Name = "COPSONG"
music.SoundId = "rbxassetid://132007810"
music.Volume = 1
music.Looped = true
if not music.Playing then music:Play() end
spawn(function()
while fastwait(0.2) do
van.Body.Lightbar.Red.PointLight.Enabled = true
van.Body.Lightbar.Blue.PointLight.Enabled = false
fastwait(0.2)
van.Body.Lightbar.Red.PointLight.Enabled = false
van.Body.Lightbar.Blue.PointLight.Enabled = true
end
end)
for i = 1,200 do
if not check() then
break
else
van:SetPrimaryPartCFrame(tPos*(CFrame.new(-200+i,-1,-7)*CFrame.Angles(0,math.rad(270),0)))
fastwait(0.001*(i/5))
end
end
sound.Pitch = 0.9
fastwait(0.5)
if check() then
--door.Transparency = 1
end
local freeze = Instance.new("Sound",primary)
freeze.SoundId = "rbxassetid://163732279"
freeze.Volume = 5
freeze:Play()
fastwait(3)
if check() then
torso.CFrame = primary.CFrame*(CFrame.new(0,2.3,0)*CFrame.Angles(0,math.rad(90),0))
end
fastwait(0.5)
if check() then
--door.Transparency = 0
end
fastwait(0.5)
sound.Pitch = 1.3
local gui = Instance.new("ScreenGui")
local frame = Instance.new("Frame",gui)
frame.BackgroundTransparency = 1
frame.BackgroundColor3 = Color3.new(0,0,0)
frame.Position = UDim2.new(0,0,0,-36)
frame.Size = UDim2.new(1,0,1,36)
spawn(function()
for i = 1,0,-0.01 do
frame.BackgroundTransparency = i
fastwait(0.1)
end
frame.BackgroundTransparency = 0
end)
p.CameraMaxZoomDistance = 0.5
torso.Anchored = true
for i = 1,400 do
if not check() then
break
else
van:SetPrimaryPartCFrame(tPos*(CFrame.new(0+i,-1,-7)*CFrame.Angles(0,math.rad(270),0)))
torso.CFrame = primary.CFrame*(CFrame.new(0,-0.4,0)*CFrame.Angles(0,math.rad(90),0))
fastwait(0.1/(i*5))
if i == 270 then
music.Volume = 5
end
end
end
I want to figure out how it works, to expand my knowledge! Can someone maybe label some parts of it for me? Thanks!

1 comment
I'll do it later so check later on