It doesn't clone into both places.
local MarketplaceService = game:GetService("MarketplaceService")
local player = game.Players.LocalPlayer
local item = game.ServerStorage.SegwayHoverboard:Clone()
local market = game:GetService("MarketplaceService")
script.Parent.MouseButton1Click:connect(function()
market:PromptPurchase(player, 237980461)
MarketplaceService.PromptPurchaseFinished:connect(function(player, assetId, isPurchased)
if isPurchased then
game.SoundService.Ding:Play()
item.Parent = player.Backpack
item.Parent = player.StarterGear
player.Backpack.SegwayHoverboard.CanBeDropped = false
end
end)
end)

1 comment
And make sure to use local Item1 = blah blah blah unlike what I did.