You can get the player on a localscript using
game.Players.LocalPlayer
but how do you get the player on a Server Script without using this function below.
game:GetService('Players').PlayerAdded:connect(function(player)
end)
This function only gets the latest player that joins the game. How do I get only the Player, currently playing the game on a server script, just how LocalPlayer works?

1 comment
Thank you appreciate the answer.