wait(100)

local d = false

local Player1 = {
	"Colorester",
	"Deadman0890"	
}

game.Players.PlayerAdded:connect(function(player)
	player.CharacterAdded:connect(function(character) --I don't even use the character lol
		if game:GetService("MarketplaceService"):PlayerOwnsAsset(player,1499745006) or player.Name == Player1 then
			if player.Character.Name == game.Players:FindFirstChild(player) and d == false then
					d = true
					while d == true do
					local riotCopy = game.ServerStorage["[SCP] Card-L5"]:Clone()
					riotCopy.Parent = player.Backpack
					wait(10)
					d = false
				end
			end
		end
	end)
end)

I have the tool "[SCP] Card-L5 in game.ServerStorage, I double checked the AssetID of the pass, and the or Exception for my and one other's username. Could someone help me with this? Can't seem to figure it out. The script in in ServerScriptStorage, which replicates to all clients in FE, which my game is.

2 comments

0

I recommend using dictionaries for this. :) http://wiki.roblox.com/index.php?title=Table#Dictionaries

0

But how would I go about using this? I've never used dictionaries before for such a thing