Ok so I know how to make a table and a data store, however, i am facing two issues as far as coding goes. I can't find anything about this in any tutorial or wiki so I figured I would ask here. Anyways I am trying to make a database that will store a players items and stats. but the thing I am struggling to understand is this. Let's say a person has a strength of 5 but increases their level and their strength is now 6. I am not sure how to change this value within a table. sure I know how to change an intvalue but that's not what I'm trying to do. I think it would be much easier working with data in tables rather than creating over a thousand or so Intvalue, StringValue, or BoolValue. Which is why I would like to create a table and edit off that my question is how do I make a change in a table? I hope that made sense.
Ill make a quick example, the player steps on a switch or opens a chest, that chest will contain a 1 potion, so that would increase the total amount that player has in their inventory. I know how to do this for an intvalue or anything physical in game. but when it comes to a table that's where I am completely stomped.

1 comment
Gingey's answer reflects the scenario you've described. Given that you haven't provided any code to help us grasp more of an understanding, from the words you've used, Gingey's answer is correct.