Basically, I want to create a system for a road sound, where if a car is touching the road, the sound plays. Furthermore, I want the audio to increase in pitch as you move faster.
For Example, say 50mph is default playbackspeed = "1" and the quicker or slower you go it changes pitch.
I also want it to be a 3d sound which is attached either to the car or the head.
Any help will be appreciated! Thank you!
Extra Info:
The car's tires are named as follows: "FL" "FR" "RL" "RR"
