I cant script so i edited a hat script... but it dont work.. I have a brick called "Handle" i want is when player enters it will be on their head floating...
X = script.Parent
game.Players.PlayerAdded:connect(onPlayerRespawned)
function onPlayerRespawned(newPlayer)
wait(1)
Parent:FindFirstChild("Humanoid")
I = Instance.new("Hat")
I.Parent = Parent
I.AttachmentForward = Vector3.new(-0,-0,-1) --Change this to the AttachmentForward of the hat.
I.AttachmentPos = Vector3.new(0,-2,0.155) --Change this to the AttachmentPos of the hat.
I.AttachmentRight = Vector3.new(1,0,0) --Change this to the AttachmentRight of the hat.
I.AttachmentUp = Vector3.new(0,5,0) --Change this to the AttachmentUp of the that.
I.Name = "Handle" --Change this to the ingame name of the hat.
C = script.Parent:clone()
C.Parent = I
end
function onPlayerEntered(newPlayer)
newPlayer.Changed:connect(function (property)
if (property == "Character") then
onPlayerRespawned(newPlayer)
end
end)
end
game.Players.PlayerAdded:connect(onPlayerEntered)
