I currently have a script:
Workspace.Player.Humanoid:MoveTo(Workspace.Part.Position, Workspace.Part)
But it doesn't work, the player can just walk away and i don't want that. Even if i set the walkspeed to 0 it still doesn't work
Can someone help me with this script and make a player go to whatever part even in the air
and the player can't move

1 comment
Set their walkspeed to 0.