I am trying to create a minigame sort of thing, so I want all players to start in the lobby, wait a certain amount of time and then be teleported to a randomly chosen map, but I want one specific player chosen at random to be turned invisable, if the smoke particle on their torso and then have it so that anyone they touch dies. Once a player who is not the one with the smoke particles touches a specific block it will display that that player won and then teleport everyone back to the lobby and start over.
If that makes any sense. So this is what I have so far, I am still learning so bare with me.
while true do
wait(5)
m = Instance.new("Message")
local players = game.Players:GetChildren()
local num = math.random(1,1)
if num == 1 then
m.Parent = game.Workspace
m.Text = "Choosing Map..."
wait(4)
m.Text = "Map Number " ..num.. " Was Chosen"
wait(3)
m.Text = "[MAP NAME]; Maker: [MAP MAKER NAME]"
wait(3)
m.Text = "You Have 3 Minutes."
wait(3)
m.Parent = nil
game.Lighting.Map1:clone().Parent = game.Workspace
for i = 1, # players do
players[i].Character:MoveTo(Vector3.new(57.81, 0.5, 31.09))
end
wait(5)
game.Workspace.Map1:Remove() .
m.Parent = game.Workspace
m.Text = "Game over! Thank you for playing!"
wait(3)
m.Text = "You have 1 minute until the start of the next game."
wait(3)
m.Parent = nil
end
m:Remove()
end
Any help will be greatly appreciated thanks :)

15 comments
You are so helpful thank you! I want the particles to be the smoke particle but it needs to be lime green is that possible? And I should have elaborated, but after 3 or have ever many minutes goes by, I'd like the game to end and teleport everyone back to the lobby, if however everyone but the person who has the particle effect dies the game will end, everyone will be teleported to the lobby and
Get the message "The killer one played by [insert user who had the particles]", but if someone touches the block everyone gets teleported back to the lobby and the gets the message "[Insert person who touched the block] won"
Alright I'll attempt at my best!
Sorry my internet went down before I could finish my comments sorry if those previous two came off as demanding. Back to what I was saying before my service provider so rudely interrupted me, is there a way to have it so that you can buy a gamepass and it will change the colour of you smoke effect when you're the killer? And if you own multiple of the game passes it will randomly select one for
for you to be? If that makes any sense. I was also just wondering if you could explain to me which part of the script makes it so that the player with the particles or the killer, when the touch someone they die? Thanks for explaining the rest of the script also, cause some people just give me the script and I don't know how it works, so I appreciate you doing that, so I can learn more.
Sorry for all the questions, thanks for all he help again :)
I mean when the killer touches someone, that someone they touched dies, not the killer themselves. Sorry
Okay.
I'm really sorry to be so annoying and pestering, but this is something that's actually needed for the game to work, is the killer able to radiate some light? Sorry again for adding onto to load.
I have come to a realisation, I need two killer, because one would be to hard for the killers to win. If you no longer want to help me with this I understand as I totally get if you find me annoying with all the requests.
Sorry I keep forgetting about certain details, I promise I'm not trying to add to your load, if you don't have to do the gamepass thing, in fact you don't have to do any of this if it's to annoying for you. However if you do decide to continue, the killer all need a sound to be raidiating from him/her, so when he's close people can hear him and the sound fade when he walks away. The killer also ne
The killer also needs to be a little faster than the average walk speed. I am going to put your name in the credits of the game if that's alright with you, because you have still helped a lot.
Okay, I'll attempt to get some of it done.
Gee, thank you so much :)
Hey, just wondering how the script is coming along?