So... Let's say you have 100000000 Parts inside ServerStorage. And, let's say that the game has FilteringEnabled on. Would the player who joins the game download parts that are inside ServerStorage? And will those part count towards overall PartCount? (I know most computers can handle 10,000 bricks... if there are million parts in ServerStorage or ReplicatedStorage, will computers be able to handle it as long as the parts are not in Workspace??)
Hopefully that makes sense...
TB
