So this is my datastore script. It is in the serverscriptservice with filtering enabled on. I do not have a playerleaving event. This is the script:

local SaveDataOne = game.ReplicatedStorage:WaitForChild("SaveData")
local DSService = game:GetService("DataStoreService")
local DS = DSService:GetDataStore("SupIWantToSave848837157")
local ChangeMoney = game.ReplicatedStorage.ChangeMoney
local GetMoney = game.ReplicatedStorage.GetMoney
local GetPlayers = game.ReplicatedStorage.GetPlayers
local ChangePlayers = game.ReplicatedStorage.ChangePlayers
local ChangeUpgrades = game.ReplicatedStorage.ChangeUpgrades
local ChangeRebirths = game.ReplicatedStorage.ChangeRebirhts
game.Players.PlayerAdded:Connect(function(plr)
	wait(0.1)
	local ids = "id-" .. plr.userId
	
	local plrvalue = Instance.new("NumberValue", plr)
	local monvalue = Instance.new("NumberValue", plr)
	local UpgradeCounter = Instance.new("IntValue", plr)
	local Rebirhts = Instance.new("IntValue", plr)
	plrvalue.Name = "Players"
	monvalue.Name = "Money"
	UpgradeCounter.Name = "Upgrades"
	Rebirhts.Name = "Rebirths"
	local plrdata = DS:GetAsync(ids) or {0, 0}



	if plrdata then
	monvalue.Value = plrdata[1] or 0
	plrvalue.Value = plrdata[2] or 0
	UpgradeCounter.Value = plrdata[3] or 0
	Rebirhts.Value = plrdata[4] or 0
	ChangeMoney:FireClient(plr, monvalue)
	ChangePlayers:FireClient(plr, plrvalue)
	ChangeRebirths:FireClient(plr, Rebirhts)
	wait(1)
	
	print("Have data: 1. " .. monvalue.Value .. " 2. " .. plrvalue.Value)
	else
	monvalue.Value = 0
	plrvalue.Value = 0
	UpgradeCounter.Value = 0
	Rebirhts.Value = 0
	print("Saving data")
	DS:SetAsync(ids, {monvalue.Value, plrvalue.Value, UpgradeCounter.Value, Rebirhts.Value})
	print("Saved data")
	end


	
	
	
end)


while wait(60) do
	for i,v in pairs(game.Players:GetChildren()) do
		local plrname = v
		local id = "id-" .. v.userId
		local money = plrname.Money
		local plrd = plrname.Players
		local Upgrades = plrname.Upgrades
		local Rebirths = plrname.Rebirths
		DS:SetAsync(id, {money.Value, plrd.Value, Upgrades.Value, Rebirths.Value})
		
	end
	
	
	
end

Any help, please!