Okay so team (Bright Red)players attaches its camera to "Campart1"
team (Bright blue)players does not attach to its destination which is "Campart2" it just stays at where the spawn is at.
Help me have (Bright blue) players go to its destination "Campart2"
for i,v in pairs(game.Players:GetChildren())do
if v.TeamColor == BrickColor.new("Bright red") then
local cam = game.Workspace.CurrentCamera
cam.CameraType = Enum.CameraType.Scriptable
cam.CameraSubject = game.Workspace:WaitForChild('CamPart1')
cam.CFrame = CFrame.new(game.Workspace:WaitForChild('CamPart1').Position + Vector3.new(0,0,0))
elseif i.TeamColor == BrickColor.new("Bright blue") then
local cam = game.Workspace.CurrentCamera
cam.CameraType = Enum.CameraType.Scriptable
cam.CameraSubject = game.Workspace:WaitForChild('CamPart2')
cam.CFrame = CFrame.new(game.Workspace:WaitForChild('CamPart2').Position + Vector3.new(0,0,0))
end
end
