local Button = script.Parent local Baseplate = game.Workspace.Baseplate
function onClick() if game.Baseplate.Transparency = "1" == true then Baseplate.Transparency = '0' == true if game.Baseplate.Transparency = "1" == true then Baseplate.Transparency = '0' == true
end
Button.MouseButton1Click:connect(onClick)
I'm trying to get it so that upon clicking a button the baseplate goes transparent and then back when it's clicked it.
