Hello,
I'm andrewzs, an intermediate scripter, i got a problem with this gui i'm doing, i scripted this on filtering enabled, inside a local script that i placed on starter player scripts.
As the title says, when a player joins the game, the gui is cloned perfectly, however when they die or they respawn, the gui won't clone, and i'm not sure why this happens, hope you can help
local plr = game.Players.LocalPlayer
game.ServerStorage.AD:Clone().Parent = plr.PlayerGui
local appear = false
while true do
plr.PlayerGui:WaitForChild('AD').Advertisement.Text = 'Welcome to our roleplay site, '..plr.Name
wait(500)
local appear = true
if appear ~= true then
else
plr.PlayerGui:WaitForChild('AD').Advertisement.Text = 'Hey you! yes you, '..plr.Name
wait(10)
plr.PlayerGui:WaitForChild('AD').Advertisement.Text = 'Interested in joining a new and fresh starting SCPF'
wait(10)
plr.PlayerGui:WaitForChild('AD').Advertisement.Text = 'Well, today is your lucky day, we are advertising a new and fresh SCPF!'
wait(10)
plr.PlayerGui:WaitForChild('AD').Advertisement.Text = 'You might have chances of getting an important rank, but dont get cocky, join us and help this great community grow!'
wait(10)
plr.PlayerGui:WaitForChild('AD').Advertisement.Text = 'https://www.roblox.com/Groups/Group.aspx?gid=3889962'
wait(20)
appear = false
end
end
