I want to make it so that the player can't move or jump or move the camera (for a little cutscene) but I have no idea how. I attempted to do it myself, but I got an error.
local pName = game.Players:GetChildren().Name
local pModel = game.Workspace:GetChildren(pName)
print (pName)
pModel.Humanoid.JumpPower = 0
pModel.Humanoid.WalkSpeed = 0
Can anyone help with this?

1 comment
You could maybe use ChildAdded()?