Here, I am trying to make spoilers retract and extend, but it throws an error. I have two separate scripts which retracts and extends them. I am wondering is it because that the part in the script which assigns variables is too long?
Retracting
local rt4 = script.Parent.Parent.FG1:WaitForChild("RT_FOUR",100).Motor
local rt3 = script.Parent.Parent.FG1:WaitForChild("RT_THREE",100).Motor
local rt2 = script.Parent.Parent.FG1:WaitForChild("RT_TWO",100).Motor
local rt1 = script.Parent.Parent.FG1:WaitForChild("RT_ONE",100).Motor
local s1 = script.Parent.Parent.FG1:WaitForChild("S_ONE",100).Motor
local s2 = script.Parent.Parent.FG1:WaitForChild("S_TWO",100).Motor
local s3 = script.Parent.Parent.FG1:WaitForChild("S_THREE",100).Motor
local s4 = script.Parent.Parent.FG1:WaitForChild("S_FOUR",100).Motor
local s5 = script.Parent.Parent.FG1:WaitForChild("S_FIVE",100).Motor
local s6 = script.Parent.Parent.FG1:WaitForChild("S_SIX",100).Motor
local s7 = script.Parent.Parent.FG1:WaitForChild("S_SEVEN",100).Motor
local s8 = script.Parent.Parent.FG1:WaitForChild("S_EIGHT",100).Motor
local s9 = script.Parent.Parent.FG1:WaitForChild("S_NINE",100).Motor
local s10 = script.Parent.Parent:WaitForChild("S_TEN",100).Motor
local s11 = script.Parent.Parent:WaitForChild("S_ELEVEN",100).Motor
local s12 = script.Parent.Parent:WaitForChild("S_TWELVE",100).Motor
local islevel1 = script.Parent.Parent.retractr.islevel
function rspoilerlevel2()
rt4.DesiredAngle = 0
rt3.DesiredAngle = 0
rt2.DesiredAngle = 0
rt1.DesiredAngle = 0
s1.DesiredAngle = 0
s2.DesiredAngle = 0
s3.DesiredAngle = 0
s4.DesiredAngle = 0
s5.DesiredAngle = 0
s6.DesiredAngle = 0
s7.DesiredAngle = 0
s8.DesiredAngle = 0
s9.DesiredAngle = 0
s10.DesiredAngle = 0
s11.DesiredAngle = 0
s12.DesiredAngle = 0
script.Parent.Parent.RThrustBackground.BackgroundColor3 = Color3.new(255,0,0)
islevel1.Value = true
end
function onClicked()
if islevel1.Value == false then
rspoilerlevel2()
end
end
script.Parent.MouseButton1Click:connect(onClicked)
Extending
local rt4 = script.Parent.Parent.FG1:WaitForChild("RT_FOUR").Motor
local rt3 = script.Parent.Parent.FG1:WaitForChild("RT_THREE").Motor
local rt2 = script.Parent.Parent.FG1:WaitForChild("RT_TWO").Motor
local rt1 = script.Parent.Parent.FG1:WaitForChild("RT_ONE").Motor
local s1 = script.Parent.Parent.FG1:WaitForChild("S_ONE").Motor
local s2 = script.Parent.Parent.FG1:WaitForChild("S_TWO").Motor
local s3 = script.Parent.Parent.FG1:WaitForChild("S_THREE").Motor
local s4 = script.Parent.Parent.FG1:WaitForChild("S_FOUR").Motor
local s5 = script.Parent.Parent.FG1:WaitForChild("S_FIVE").Motor
local s6 = script.Parent.Parent.FG1:WaitForChild("S_SIX").Motor
local s7 = script.Parent.Parent.FG1:WaitForChild("S_SEVEN").Motor
local s8 = script.Parent.Parent.FG1:WaitForChild("S_EIGHT").Motor
local s9 = script.Parent.Parent.FG1:WaitForChild("S_NINE").Motor
local s10 = script.Parent.Parent:WaitForChild("S_TEN").Motor
local s11 = script.Parent.Parent:WaitForChild("S_ELEVEN").Motor
local s12 = script.Parent.Parent:WaitForChild("S_TWELVE").Motor
local islevel1 = script.Parent.Parent.retractr.islevel
function espoilerlevel2()
rt4.DesiredAngle = 1.5
rt3.DesiredAngle = 1.5
rt2.DesiredAngle = 1.5
rt1.DesiredAngle = 1.5
s1.DesiredAngle = -0.6
s2.DesiredAngle = -0.6
s3.DesiredAngle = -0.6
s4.DesiredAngle = -0.6
s5.DesiredAngle = -0.6
s6.DesiredAngle = -0.6
s7.DesiredAngle = -0.6
s8.DesiredAngle = -0.6
s9.DesiredAngle = -0.6
s10.DesiredAngle = -0.6
s11.DesiredAngle = -0.6
s12.DesiredAngle = -0.6
script.Parent.Parent.RThrustBackground.BackgroundColor3 = Color3.new(0,255,0)
islevel1.Value = false
end
function onClicked()
if islevel1.Value == true then
espoilerlevel2()
end
end
script.Parent.MouseButton1Click:connect(onClicked)
islevel is a bool value.
Thanks for your responses!

2 comments
What is the error? Also please please please clean up this script... http://wiki.roblox.com/index.php?title=API:Class/Instance/GetChildren http://wiki.roblox.com/index.php?title=Loops http://wiki.roblox.com/index.php?title=Concatenation
Please use a table and get children in this script. I don't want to look through over 100lines of code