function punishment()
while true do
if game.Players.LocalPlayer.Character.Humanoid.Health == 100 then
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "THIS IS YOUR PUNISHMENT!", Enum.ChatColor.Blue)
wait(3)
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "LIFE ISN'T AS SWEET AS YOU THOUGHT, HUH?", Enum.ChatColor.Blue)
wait(3)
game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character.Head, "WHEN WILL YOU LEARN THAT YOUR ACTIONS HAVE CONSEQUENCES!", Enum.ChatColor.Blue)
wait(3)
else
break
end
end
end
Yeah I try to get it to stop but it keeps going. What do I do so when I die it stops?

1 comment
Where do I use it