Please fix this script for my place...
game.Players.ChildAdded:connect(function(player)
player.Chatted:connect(function(chat)
if player.Name == {"spyderaudir8","LordPhantomized","Xenticist","RizeCyan","Cysira","RobloxMurderingLord","LadyPhantomized","ForeverDestroyed","sabhari","RiZeolive","muradedo","unitedfan19","DeterminedCommander","xXSicariusXx","michaelbarcelona","Eviljacksona","xXTheEpicBakrXx","amazingshadow345","espinosa949","adam09865","infinitylife20","XperiaPro","epicmove","alexalex666666","Skylion124","kjsmarty","rohelper123","supersoldier86alt","LightningStormFlyer","xdMickey","AntiBuzzle","LordStrictest","LogicBean","Blockmanxd","DrDerpStein"} then
if string.lower(chat) == "load/gf" then
if not game.Workspace:FindFirstChild("GF") then
game.Lighting["GF"]:Clone().Parent = game.Workspace
end
elseif string.lower(chat) == "unload/gf" then
if game.Workspace:FindFirstChild("GF") then
game.Workspace["GF"]:Remove()
end
end
end
end)
end)

2 comments
Can you please put it in code block?
I putted it now.