Hello, i have problem with DevProduct Script and Gui. Sometimes it'll add money to player, but sometimes don't and i don't want to let player waste R$..
Here is script:
game.StarterGui.ResetPlayerGuiOnSpawn = false local MarketplaceService = game:GetService("MarketplaceService") function getPlayerFromId(id) for i,v in pairs(game.Players:GetChildren()) do if v.userId == id then return v end end return nil end MarketplaceService.ProcessReceipt = function(receiptInfo) local productId = receiptInfo.ProductId local playerId = receiptInfo.PlayerId local player = getPlayerFromId(playerId) local productName if productId == 52142263 then productName = "2,000$" local cashmoney = game.ServerStorage.PlayerMoney:FindFirstChild(player.Name) game.ReplicatedStorage.MasterKey:FireClient(player,"PurchaseConfirm") if cashmoney then cashmoney.Value = cashmoney.Value + 2000 end elseif productId == 52142300 then productName = "10,000$" local cashmoney = game.ServerStorage.PlayerMoney:FindFirstChild(player.Name) game.ReplicatedStorage.MasterKey:FireClient(player,"PurchaseConfirm") if cashmoney then cashmoney.Value = cashmoney.Value + 10000 end elseif productId == 52142339 then productName = "25,000$" local cashmoney = game.ServerStorage.PlayerMoney:FindFirstChild(player.Name) game.ReplicatedStorage.MasterKey:FireClient(player,"PurchaseConfirm") if cashmoney then cashmoney.Value = cashmoney.Value + 25000 end elseif productId == 127357125 then productName = "50,000$" local cashmoney = game.ServerStorage.PlayerMoney:FindFirstChild(player.Name) game.ReplicatedStorage.MasterKey:FireClient(player,"PurchaseConfirm") if cashmoney then cashmoney.Value = cashmoney.Value + 50000 end elseif productId == 52142395 then productName = "100,000$" local cashmoney = game.ServerStorage.PlayerMoney:FindFirstChild(player.Name) game.ReplicatedStorage.MasterKey:FireClient(player,"PurchaseConfirm") if cashmoney then cashmoney.Value = cashmoney.Value + 100000 end elseif productId == 127357286 then productName = "200,000$" local cashmoney = game.ServerStorage.PlayerMoney:FindFirstChild(player.Name) game.ReplicatedStorage.MasterKey:FireClient(player,"PurchaseConfirm") if cashmoney then cashmoney.Value = cashmoney.Value + 200000 end end local message = Instance.new("Hint",workspace) message.Text = player.Name.." purchased "..productName.."!" coroutine.resume(coroutine.create(function() wait(2) message:destroy() end)) return Enum.ProductPurchaseDecision.PurchaseGranted end
After buying one of these devproducts, i see in dev console something like this: https://gyazo.com/0a2b5e071d252c398828a14622261257 I don't know what does that mean. Is it problem with DataStore or something ?