My problem is that I am using vehicle seat based welded vehicle with joints, and when I make the character sit on the seat, the sent data boosts up to 40kb/s from 1 which is pretty inconvenient number. And Receive data is always around 50kb/s . so any ways to fix it? or what the problem could be at least?
COMMUNITY QUESTION
Can someone help me with Server-Network Performance problem?
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