✓ Accepted answer
too much you dont need to turn off their chrappearance for it to work and keep them in one function here you go chance numplr to wutever player id you want
local ChrNum = 1
game.Players.PlayerAdded:connect(function(plr)
local use = true
plr.CharacterAdded:connect(function(chr)
if use == true then
use = false
plr.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..ChrNum.."&placeId="..game.PlaceId
wait()
plr:LoadCharacter()
end
end)
end)
Randomized:
(note: add player ids to the ChrNum table)
local ChrNum = {"39563808","80254","1","41837418","48705637","15861410","42943434","45001130"}
game.Players.PlayerAdded:connect(function(plr)
local use = true
plr.CharacterAdded:connect(function(chr)
if use == true then
use = false
plr.CharacterAppearance = "http://www.roblox.com/Asset/CharacterFetch.ashx?userId="..ChrNum[math.random(1,#ChrNum)].."&placeId="..game.PlaceId
wait()
plr:LoadCharacter()
end
end)
end)
+1 pl0x c:
7 comments
dont mind that line 9 is just too long here but it wont affect if you copy and paste to rbx studio
if you want it random i could do that for you too
If you can do that i would certainly appreciate it.
check the answer i just did it for you
If you can help me with 1 more thing i'll surely be grateful.
I'll Upvote you if i could i need to have +1 reputation to be able to though. but i wanted to know if there's a way to clone a Model or a NPC in lighting or in my models, as a auto morph
well yes that is possible lemme try