This code fires the remote when you touch a part: (Server script)
script.Parent.Touched:connect(function(hit)
game.ReplicatedStorage.Remotes.FeedTheBeliever:FireClient(hit)
end)
This code is what happens when you fire the remote: (Local script)
eat = game.ReplicatedStorage.Remotes.FeedTheBeliever
eat.OnClientEvent:connect(function(hit)
print(hit.Name)
end)
No errors, and I don't know why this is going on. I tried looking in the wiki, but that was no help. Any suggestions?

1 comment
It might be because of Filtering Enabled. But idk cause I am not a good scripter.