I have a loop that only runs when a local script sends data to my script through a remote function saying that the player is holding down a certain key. However because the data is only sent once, the script believes the player is holding down the button when he's let go. Is there a way to continuously send data?
COMMUNITY QUESTION
Is it possible for a script to continuously get looped data from a local script in F.E?
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Make so it sends a KeyPressedStop remoteevent when you stop holding ur mouse