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How do I create an anti-exploit for flying?

When an exploiter uses flying commands, how do I detect that and kick them? I know how to do walkspeed and the other stuff, and noclip, but not flying?

2 comments

0

Why would you want to stop individual exploits, when you could stop most, if not all enabling FilteringEnabled?

0

I have filtering enabled, but anything changing the local player's physics replicates, such as walkspeed, which is why i'm stopping exploits that control player physics

1 answer

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